![]() These range from fireball projectiles to rotating iron balls that wreak havoc on your enemies, as well as giving you more options to attack than just your ponytail. The map in Risky’s Revenge isn’t the greatest–coming from recently playing Shantae and the Pirate’s Curse, I wish they would have had a Castlevania-styled map that’s easier to read, with clearer views of corridors and exits.ĭuring your adventure, you will have the chance to go back to town now and then to purchase magical spells from the shop. The only downside to this is that a newcomer might feel a little lost trying to navigate the early game. You first come across this in Scuttle Town, and it takes some getting used to, but it makes areas like the Tangled Forest appear a lot larger through clever use of the background layers. Shantae: Risky’s Revenge has a gameplay feature that I haven’t seen much of anywhere else: the ability to jump back and forth between screen layers when standing on tiles with arrows on them. The new warp system is a welcome addition and very convenient, allowing you to get exactly where you need to go much faster. New to the Director’s Cut version is a “Magic Mode”, which allows you to use more magic, but you take more damage in return, which makes the game more challenging. Disappointed in Shantae’s inability to stop Risky Boots, the mayor unceremoniously fires Shantae from her position, and she has to beat Risky Boots and stop whatever she has planned with the lamp. Her nemesis, Risky Boots, arrives on the scene to wreak havoc and steal a mysterious magic lamp from her uncle. Shantae is a half-genie who acts as the guardian of Scuttle Town. Shantae: Risky’s Revenge originally appeared as DSiWare for the Nintendo DS back in 2010 as the sequel to the cult classic Shantae for the Game Boy Color. It helps that the source material is a very strong game to begin with. With a Director’s Cut port that arrived on Steam last year, followed up by a PlayStation 4 port last month, WayForward has demonstrated that they know exactly how delivering your game to different platforms should work. But one series that has stood above the rest has been WayForward’s Shantae, and Risky’s Revenge is no exception. ( Note: This review is for the PlayStation 4 version of the game.)įor lovers of post- Symphony of the Night 2D platforming games with exploration and puzzle-solving, there’s been no shortage of games to choose from in the ‘Metroidvania’ genre. Shantae: Risky’s Revenge – Director’s Cut ![]()
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